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Rewire host support, including live integration with Notion and other compatible DAWs/software. System Requirements. OS X 10.8.5 or higher; Intel® Core™ 2 Duo processor (Intel Core i3 or better. Starting a ReWire session in REAPER. ReWire is a technology developed by Propellerhead Software that allows applications to share audio, MIDI and synchronization data. Audio and MIDI data are transferred between the two applications in real-time, allowing you to use the features in each application as if they were one. Pro Tools First. Pro Tools has been one of the top Digital Audio Workstations for a long time.

Next time you wish you could sync FL Studio with another audio app, stop wishing and start doing! Gary Hiebner shows how to run FL as the ReWire host and as the ReWire client in this useful tutorial.

ReWire has become a great protocol to sync audio applications together. The audio application can either run as a ReWire host or as a ReWire client/slave. The great thing about FL Studio is that it can run as both. This gives you great flexibility when you want to sync FL Studio up with your other audio applications. Let's take a look at setting up FL Studio as a ReWire host and slave.

ReWire VST is a virtual instrument for VST compatible hosts. It allows you to record audio from other host applications directly into XT Software's energyXT, or any other host supporting the VST standard.

Running FL Studio as a ReWire Host

Let's first see how to launch FL Studio and run it as the ReWire host. What this means is that FL Studio will be the master audio host, and the ReWire client application will sync to FL Studio's audio clock. So when you press play in FL Studio, the WeWire slave machine will pick up the same audio clock and follow along.

You first need to add the ReWire plugin to a channel. To do this go to Channels >AddOne > ReWired.

Under the Clients tab, you can choose a ReWire client (this will look at the ReWire capable applications installed on your computer). I'm going to add Ableton as my ReWire client. I want to use some of Ableton's instruments, and then be able to sync the playback of the two applications together. So I'll choose Ableton and then click on the Show Panel button. This will now launch your audio host in ReWire client/slave mode. Notice when the application loads up how it'll say it's loading up in ReWire client/slave mode. This is a good way to double check it launched in the correct mode. If you click the Show Panel and the application doesn't open, then you'll need to open it manually. Navigate to the audio app in your Applications folder and launch it. This will force it to open in client/slave mode.

Now make sure that FL Studio is in Song mode and not Pattern Mode.

When you start playback in FL Studio, jump across to your ReWire client/slave (mine being Ableton), and you'll notice how the playheads in both applications lock together.

MIDI Between Host and Slave

I now want to send and receive MIDI between the applications. This way I can use some of Ableton's instruments in FL Studio, but use FL Studio as the MIDI editor, and make use of its great MIDI tools. Open up the ReWired plugin on the channel. First tick the Multi Outs button. This will allow us to use different outputs from the slave. Then click on the MIDI Options. This will bring up the MIDI Options dialog box. Here you'll see a list of the instruments available in your Rewire client/slave on the right.

In the MIDI Options dialog box click on the Add button to add a port. You'll see this creates a port called Port 0 to Bus 1. Now if you play your MIDI keyboard controller, you'll hear it playing back the instrument 1.

Now if you want to route FL Studio to another instrument in the ReWire client/slave application, you'll need to create some MIDI Out channels. Go to the Channels menu, and then Add One and choose MIDI Out.

On the MIDI Out plugin make sure it's going to port 0 like we set up in the ReWired plugin. Now choose channel 2. This will route this channel to the 2nd instrument in your ReWire client/slave.

If you don't hear any different instruments, you may need to check your client/slave application. For example in Reason, you need to take the outputs from the instrument and route them to the hardware interface outputs instead of the mixer. So double check how your client/slave application needs to be set up.

Add any extra MIDI Outs for the other instruments that you want to route to FL Studio. Also, rename the ReWired and MIDI Out plugins in FL Studio to the instrument names, so they make sense to you.

Now you can program in your MIDI in FL Studio but it'll be using the instruments from your ReWire client/slave application.

When you're done working between the two audio applications, make sure to quit the slave application first, and then the ReWire host.

Now let's look at using FL Studio as a ReWire client.

Running FL Studio as a ReWire Client

To run FL Studio within another application as a slave or client, you need to run it as a VST instrument. To do this make sure you have the VST plugin version of FL Studio installed. Go to Program Files, and then Image-Line, Shared, Start and the FL Studio folder. Then run the Install plugin version shortcut. This will ask you where you save your VST plugins, choose your VST folder, and the VSTi versions of FL Studio will be installed.

Now launch the audio application that you want to use as your main ReWire host. Then click on your VST plugins, and you'll see there's two instances of FL Studio there. The FL Studio VSTi is a stereo output instrument. So the main output of FL Studio will be sent to the ReWire host.

Then there is the FL Studio VSTi (Multi). This is a 16 x stereo output instrument of FL Studio.

Now add an instance of the FL Studio VSTi on a MIDI or Instrument track. Vst drum loops free. This will bring up the FL plugin interface. Then click on the FL Studio fruity logo, launching the FL Studio interface that you're used to. How cool it that? It opens up the application within a plugin window.

Now you can go in and program in your FL instruments and the master output will be sent to your ReWire host application.

FL Studio Multi plugin

But what if you want more flexibility with your output options? That's where the multi plugin version comes into play. Add this on to a MIDI or instrument track. Then click on the logo to bring up the FL Studio interface. Go to the mixer, and select and instrument channel and then go to its output. See how you have 16 FL outputs to choose from? So you could send 16 different FL channels to your ReWire host. You can then add different effects and processing to these outputs within the ReWire host.

For example, I like to sometimes program my FL instruments in FL Studio, and then send the outputs of these instruments into Ableton and use Ableton's effects on the FL Studio instruments.

Conclusion

As you can see, FL Studio is very flexible with working with the ReWire protocol. It can be either the host or client, and either way the audio playback control will sync between the applications. So test this out and see which way you prefer to work with FL Studio when using the ReWire protocol to sync it to your other audio applications.

Learn more about FL Studio in these video courses at AskVideo:

https://www.askvideo.com/courses/application/flstudio

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Published: 2017-01-17

VST in Reason is something people have been requested a lot of times. It has been stated back in the days that Propellerhead will not integrate the VST format. Nor are there any plans regarding integrating VSTs in the Digital Audio Workstation called Reason (yes, we can call it a DAW). At some point in time when Reason 6.5 got released the program got its own unique platform for external plugins. Which is a great step forward. Most of the external plugins as Rack Extensions work seamless in the workflow of the program itself. While this has been there for quite some time there is still an outcry for VST support in Reason. For those who really want to use VST support in Reason, this topic might be for you. Since we'll be diving right in to it. We'll also discuss the different downsides with this setups and different 'work flow issues' you may need to be aware of.

VST since Reason 9.5

While this is quite fresh, vst will be supported since Propellerhead Reason 9.5. The whole rack interface contains a VST Host, and you can seamless drag and drop VST intstruments and plugins in to the reason rack as of the latest version.

VST the old Method

Before diving in to it, there is always the option of 'Rewire'. Rewire is a protocol which allows other DAWs (that do support VST) to run reason in the background. In this case the other DAW is the host and Reason just hangs in there in the back ground. For a complete list of daws that support the Rewire protocol you can check the wikipedia list.

There is a lot to say about this type of set up. Since in theory you will need 2 different programs to make use of it. Where Reason is used as a Synth (since in rewire mode you connect directly to the Rack while sending midi data to different devices). At the same time you using the other DAW to make music with. This may sound fine as it is. But there are some major drawbacks to this workflow.
- the user needs to have full understanding working with 2 DAWs
- the reason file needs to be saved as well as the song file. If you want to reload the session you need 2 files. One for the DAW, the other for Reason. I am not 100% sure if this is still the case, but it used to work that way.
- memory load (since your running 2 programs next to each other)
- cpu load might become an issue
- latency might become an issue

At some extend, if there is no real other alternative to get VST working with Reason. Then this might eventually be the only real solid solution there is. Sure, there are issues. But I never said this would be easy.

VST with Midi Out

Since Reason 7 there is a new way to control a VST (where VST stands for Virtual Studio Technology). In this version you have a Midi Out in Reason to control an external VST program. While original Midi Out was implemented to control external hardware, yet it works perfect to control VST instruments that allow it. And this the catch: Not every VST allows this. And not every 'setup' (eg: hardware) allows this to happen. There are a few requirements for this to work. And I know there is Mac OS. I don't own a Mac, there for I cannot make any conclusion on how this works on a Mac.

Minimum requirements for this VST method:
- A Program to Loop the Midi (in this case I am using loopMidi)
- A VST that runs as stand alone
- Minimum Reason version: Reason 7
- multiple Audio Cards that support VST (not required, I will get back to this)

LoopMidi

The idea behind loop midi is to use this as a 'midi bridge' between Reason and the VST. In this case it allows you to control multiple VST instruments at the same time (while using multiple midi loop interfaces). After installing to program loop midi, you will need to set up a Midi interface. Just to keep things simple, give it a solid name that would define what you are using it for.

Midi Out in Reason 7

For the next step, you will need an instrument called Midi Out. This can be added inside the Rack. The only important thing is to select the proper Midi Out channel. In my case it is a setting called 'Reason Midi Out'. Because this is the midi port I created inside loopMidi.

Midi Input VST

Here is the 'tricky' part. Since not every VST instrument will work the same. The most important parts are:
- The VST instrument needs a stand alone version of the plugin (not every VST has this, but most instruments from Native Instruments work as a stand alone version. #1)
- The VST needs to accept a Custom Midi Port.
- Per VST the workflow may be different

As an example, I will show a screenshot from Native Instruments Massive on how the Midi Port configuration may look like:

As far as most native instrument I have tested, these will have a similar set up. Under the menu 'file' there is a setting called 'Audio and Midi' settings. This will display the above picture after selecting the Midi Tab. When done so, make sure the Midi Port you are using in loopMidi is turned 'on' (by default, it is turned off!). When done so, you can go back to reason. Select the Midi Out, and play notes. This even works with the on screen piano.

Multiple Audio Cards

In case you want to play the VST as is, you can stop here. Since it should already be working as it is. However, sometimes you may need to 'sample' the input from the VST to another track. Jasper from therSitez has presented an awesome video which displays this method. It comes down to have the Audio Output from the VST going through a specific audio port. Next you create an audio track. There you will select the same audio channel as input. Hit record. and you are all set to go. At this point in time I can't display any images regarding this technique because the laptop I am writing on does not have multiple audio card, my desktop does. Since I have already tested this workflow, I therefor can confirm that it works. Only disadvantage with the audio cards: they need to work with Asio4All. Other wise. it is going to be a no-go.

VST Samples in Reason

Some VST instrument have data libraries where the sound sources are RAW wave files. I know that for instance Battery has this, same goes for AbSynth 4. At some point you are able to use the sound source from different VST and load these up directly inside an NN-XT. Or Kong. I depends if they sound proper enough, and if the VST instrument is using raw sample data by default. In most cases, this is not the case. But I thought I would just add this option to the list of ways to get VST sounds inside the Reason Rack.

There is also the method to record every single note from a VST inside a DAW that supports it, export the sound as a Wav File and import those back inside the NN-XT. While this workflow is really time consuming, I can say I have done this method once using Legacy Cell in the past. There for I know. it is a real time consuming job to export it, load it up, layer it and so. This method also has some limitations to it (since your only using raw souns). But I am just saying, it can be done.

For now, this kind of sums up my chain of thoughts when it comes to using VST instruments in Reason. Have a good evening!

1. This is based on experimenting with VSTs from Native Instruments like Monark, Reaktor 6, AbSynth 4 and Massive

VST in Reason is something people have been requested a lot of times. It has been stated back in the days that Propellerhead will not integrate the VST format. Nor are there any plans regarding integrating VSTs in the Digital Audio Workstation called Reason (yes, we can call it a DAW). At some point in time when Reason 6.5 got released the program got its own unique platform for external plugins. Which is a great step forward. Most of the external plugins as Rack Extensions work seamless in the workflow of the program itself. While this has been there for quite some time there is still an outcry for VST support in Reason. For those who really want to use VST support in Reason, this topic might be for you. Since we'll be diving right in to it. We'll also discuss the different downsides with this setups and different 'work flow issues' you may need to be aware of.

VST and using Reason Rewire

Reason Rewire is a protocol which allows other DAWs (that do support VST) to run reason in the background. In this case the other DAW is the host and Reason just hangs in there in the back ground. For a complete list of daws that support the Rewire protocol you can check the wikipedia list.

There is a lot to say about this type of set up. Since in theory you will need 2 different programs to make use of it. Where Reason is used as a Synth (since in rewire mode you connect directly to the Rack while sending midi data to different devices). At the same time you using the other DAW to make music with. This may sound fine as it is. But there are some major drawbacks to this workflow.
- the user needs to have full understanding working with 2 DAWs
- the reason file needs to be saved as well as the song file. If you want to reload the session you need 2 files. One for the DAW, the other for Reason. I am not 100% sure if this is still the case, but it used to work that way.
- memory load (since your running 2 programs next to each other)
- cpu load might become an issue
- latency might become an issue

At some extend, if there is no real other alternative to get VST instruments working with Reason. Then this might eventually be the only real solid solution there is. Sure, there are issues. But I never said this would be easy.

VST instruments and Midi Out in Reason

VST (Virtual Studio Technology) instruments can be controlled since Reason 7. Since this version you have a Midi Out in Reason to control an external VST program. While original Midi Out was implemented to control external hardware, yet it works perfect to control VST instruments that allow it. And this the catch: Not every instrument allows this. And not every 'setup' (eg: hardware) allows this to happen. There are a few requirements for this to work. And I know there is Mac OS. I don't own a Mac, there for I cannot make any conclusion on how this works on a Mac.

Minimum requirements for this VST method:
- A Program to Loop the Midi (in this case I am using loopMidi)
- A VST that runs as stand alone
- Minimum Reason version: Reason 7
- multiple Audio Cards that support VST (not required, I will get back to this)

LoopMidi

The idea behind loop midi is to use this as a 'midi bridge' between Reason and the VST. In this case it allows you to control multiple VST instruments at the same time (while using multiple midi loop interfaces). After installing to program loop midi, you will need to set up a Midi interface. Just to keep things simple, give it a solid name that would define what you are using it for.

Midi Out in Reason 7

For the next step, you will need an instrument called Midi Out. This can be added inside the Rack. The only important thing is to select the proper Midi Out channel. In my case it is a setting called 'Reason Midi Out'. Because this is the midi port I created inside loopMidi.

Midi Input VST

Here is the 'tricky' part. Not every VST instrument will work the same. The most important parts are:
- The VST instrument needs a stand alone version of the plugin (not every VST has this, but most instruments from Native Instruments work as a stand alone version. #1)
- The VST needs to accept a Custom Midi Port.
- Per VST the workflow may be different

/drum-pad-instrument-vst-lmms-plugin.html. As an example, I will show a screenshot from Native Instruments Massive on how the Midi Port configuration may look like:

As far as most native instrument I have tested, these will have a similar set up. Under the menu 'file' there is a setting called 'Audio and Midi' settings. This will display the above picture after selecting the Midi Tab. When done so, make sure the Midi Port you are using in loopMidi is turned 'on' (by default, it is turned off!). When done so, you can go back to reason. Select the Midi Out, and play notes. This even works with the on screen piano.

Rewire Vst Plugin

Multiple Audio Cards

In case you want to play the VST as is, you can stop here. Since it should already be working as it is. However, sometimes you may need to 'sample' the input from the VST to another track. Jasper from therSitez has presented an awesome video which displays this method. It comes down to have the Audio Output from the VST going through a specific audio port. Next you create an audio track. There you will select the same audio channel as input. Hit record. and you are all set to go. At this point in time I can't display any images regarding this technique because the laptop I am writing on does not have multiple audio card, my desktop does. Since I have already tested this workflow, I therefor can confirm that it works. Only disadvantage with the audio cards: they need to work with Asio4All. Other wise. it is going to be a no-go.

VST Samples in Reason

Some VST instrument have data libraries where the sound sources are RAW wave files. I know that for instance Battery has this, same goes for AbSynth 4. At some point you are able to use the sound source from different VST and load these up directly inside an NN-XT. Or Kong. I depends if they sound proper enough, and if the VST instrument is using raw sample data by default. In most cases, this is not the case. But I thought I would just add this option to the list of ways to get VST sounds inside the Reason Rack.

Rewire Plugin

There is also the method to record every single note from a VST inside a DAW that supports it, export the sound as a Wav File and import those back inside the NN-XT. While this workflow is really time consuming, I can say I have done this method once using Legacy Cell in the past. There for I know. it is a real time consuming job to export it, load it up, layer it and so. This method also has some limitations to it (since your only using raw souns). But I am just saying, it can be done.

Lightroom 3 mac free download. For now, this kind of sums up my chain of thoughts when it comes to using VST instruments in Reason. Have a good evening!

Free Rewire Vst Host

1. This is based on experimenting with VSTs from Native Instruments like Monark, Reaktor 6, AbSynth 4 and Massive

Rewire Vst Free Download


Written by hydlide
Published: 2017-01-17